Given how much the public opinion has shifted in a positive light for the game shows that the team has learned from those mistakes, but will that stop them from making similar missteps in the future? According to Howard, the way to avoid that is to completely change their approach to multiplayer as to avoid another Fallout 76 debacle. Director Todd Howard said recently that despite the long road to get to that point, the experience has been a good one and that the studio is looking into exploring even more multiplayer options.ĭuring the recent Developer: Brighton Conference with, Howard revealed that the team knows they made some colossal mistakes when marketing Fallout 76 and with the launch itself.
After numerous changes and a major overhaul, the Fallout 76 community is active and the overall reception has been positive. While not the company's first multiplayer game, it was a first for the Fallout franchise. To say that the Fallout 76 launch and the subsequent year was messy would be a massive understatement.